What Hopscotch taught me about design!

So, we’ve all played Hopscotch right?


You know, that game you participated in on the playground when Susie was busy chasing Johnny. Well, if you haven’t, here’s the Wikipedia definition“A popular playground game in which players toss a small object into numbered spaces of a pattern of rectangles outlined on the ground and then hop or jump through the spaces to retrieve the object.”

You build an outline of rectangles (You have a set strategy)

  • Just like in Hopscotch, Design needs a specific strategy, outline, or perspective to fully encompass its possibilities. Within your ministries, creating a strategy prior to any design action will benefit you greatly. The Process is crucial!

You toss a small object (You set an intentional goal)

  • Part of your strategy will be creating an intentional goal. Your ministries should have a specific goal in mind when beginning any design or marketing endeavors.

You balance on your feet (You maneuver through the process)

  • Much like Hopscotch, the design process will require some maneuvering and balancing. Remember, it’s okay if your designs take a few iterations to fully encompass the missions and visions of your ministry; ministries are complex and specified.

You receive the object (You accomplish the goal)  

  • The object of Hopscotch is to maneuver your way through the course and collect the tossed item. When it comes to your Church and the design of your ministries, keep pushing until you accomplish the goal. It’s okay if it takes multiple steps and some awkward balancing; don’t settle for anything less than exactly what you want, need, and deserve.